First-Year Computer Vision Ph.D. student supervised by Prof. Margrit Betke, Prof. Bryan Plummer, and Prof. Michael Hasselmo. I am interested in interpreting the environment from different visual modalities, especially for applications to clinical and behavioral neuroscience research.
A deep-learned pose optimizer framework that uses spatio-temporal architecture to learn postural information.
A multi-view multi-modal Rodent dataset
An automated tool to analyze One-Hybrid yeast assays to accelerate research.
A visualization software counter-part for the D.I.S.H.A package.
An Intelligent agent for playing my port of the classic videogame Snake
Port of the classic video game Snake
New version with custom sprites and level designing capabilities
Level editor and sprite selector tool for my game
Created communication protocol, Server and APIs for collecting data from different GPS tracking devices. Which were then used to analyze patterns of the path of the school vehicles and detect deviations from the path.